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Home -> Arts-and-Entertainment
Max Shooter XBOX & PS2 Keyboard & Mouse Adapter Review
The third and latest XBOX/PS2 keyboard & mouse adapter to hit
the market is the Max Shooter. Before this adapter was released
there was a good chance that the guy destroying you in Halo 2
was using a regular XBOX controller and not one of the
previously released keyboard & mouse adapters. Enter Max Shooter
stage right. Now you should be afraid, very afraid, as the Max
Shooter basically turns the console FPS into a PC FPS with all
the accuracy that that entails. After spending a good few days
playing Halo 2, Socom II, and Unreal Championship 2 there is
little doubt that FPS games were mostly made to be played with a
mouse and keyboard.
What"s In The Package
The Max Shooter, both the XBOX and PS2 versions, come in a small
package that holds the actual hardware and an instruction
manual. The adapter only accepts PS/2 compatible keyboards and
mice so if you have USB peripherals you"ll need to get an
adapter or head over to the old used PC shop and pickup an old
keyboard and mouse combo.
The actual adapter is small in size and doesn"t hog any serious
amount of extra space. The XBOX version features an extra slot
on the backside of the adapter for a memory card to plug in.
Features
The Max Shooter, both for XBOX and PS2, is packed with a wide
array of functionality which can be accessed by using certain
keyboard key combinations listed in the manual. It is fully
programmable and also comes with game presets for many titles.
The XBOX and PS2 presets are listed below.
XBOX Game Presets
* Halo * Medal of Honor: Frontline * The Chronicles of Riddick
* Counter Strike * James Bond 007: Nightfire * Tom Clancy"s
Rainbow Six 3 * Return to Castle Wolfenstein * Unreal
Championship
PS2 Game Presets
* Socom II * Medal of Honor: Frontline * Time Splitters 2 *
James Bond 007: Nightfire * Tom Clancy"s Rainbow Six 3 * Ghost
Recon: Jungle Storm * Return to Castle Wolfenstein * REZ
If your favorite shooter isn"t listed above, the Max Shooter
also has three programmable controller setups to fill your
needs. The variables that can be adjusted include key
assignment, deadzone adjustment, mouse speed, and mouse
inversion. Most seasoned gamers know about all these terms but
might not be familiar with the deadzone. The manual describes
the deadzone as the zone within an axis range that is
interpreted as being at rest.
Along with the game presets, the factory default preset
automatically assigns keys in the following way.
The selection of game presets and programming for custom games
is all very straightforward, if not time consuming, and is well
explained within the manual.
All these features are great but what really matters is how it
holds up in the games. So without further ado let us jump in to
our first game.
Halo 2
My first experience with the Max Shooter and Halo 2 was less
than stellar, but that was completely my fault. Like most gamers
I know I jumped in head first without reading a single page of
the instruction manual which was a really bad move. The factory
default setup is pretty much only suited for menu navigation.
So I popped open the manual and found out about the presets,
sadly no Halo 2, and decided to try out the Halo 1 preset so I
could get a quick start. Everything worked ok but it wasn"t
better than the XBOX controller I had become so accustomed to.
In fact, it was much worse. The mouse sensitivity was horrible
and the keys were mapped semi-incorrectly. But again this was my
entire fault and I dove back into the manual to see how to fix
my problems.
An hour and a half later I had finished tweaking one of the user
programmable presets included in the Max Shooter and things were
starting to feel much much better. The mouse responded close to
what I would expect from a PC FPS and the keys were all mapped
to my liking, but I was still sprawled out on the floor in an
awkward position. I wasn"t quite in FPS bliss.
Another thirty minutes later I had a table setup with the TV,
mouse, and keyboard in the regular PC positions and things were
feeling even better. The Halo 2 bots didn"t know what hit them,
but the mouse movement was still a bit off. Then I noticed in
the manual that this is one of the biggest issues that needs to
be resolved when setting up the Max Shooter and that I should
max out the sensitivity settings within the game for optimal "PC
Like" results. So I did that and it proved to be the one tweak
that turned Halo 2 into my first PC FPS on a console. The
controls are that good.
I finally decided my setup was ready for prime time and I headed
online to face the masses. I must note that my ranking in Halo 2
was quite low before I got the Max Shooter and that the PC FPS
setup has always been better for me than any console controller.
So with that said, I jumped into an online match and low and
behold I got my rear end handed to me like always, but it was
just the first match so I pushed on.
I changed my weapon setup from what I usually used to what I
thought would be great for accuracy based shots and wow did that
make a difference. Now all I use is the Battle Rifle. Four hours
later I emerged with a better ranking and an awesome kill to
death ratio. My hit rate and shooting speed went way up with my
new found accuracy and the competition was destroyed because of
it.
Once the Max Shooter is tweaked to a gamers liking, it is an
incredibly deadly controller for Halo 2. But Halo 2 is just one
of the FPS games out there so lets see how it holds up with the
others.Unreal Championship 2
I confess this is my favorite all time XBOX game, so I was
extremely excited to see how it would hold up with a mouse and
keyboard. I once again tried out a preset which didn"t hold up
so well and then went on to create my own setup. Once the setup
was done I headed online for a FPS shocker.
I used the same mentality I had in Halo 2; go for the accuracy
based weapons. I loaded up the sniper rifle, headed to a dark
corner, and started sniping. My TV echoed "Headshot" many times
before the match was over, but that was mostly because no one
ever found me. The next match was much different.
The rest of the matches I played online with the Max Shooter
were populated with very good players. They would find me
sniping and then destroy me. It seems the problem with Unreal
Championship 2 is that it was designed to only be a console FPS.
Much of the gameplay really relies on the button configuration
on the controller. Thus I couldn"t bounce around the walls,
dodge, and reflect as well as I could with the controller. This
could be because I have spent so much time with the controller
that I couldn"t break my habits, but I believe this is one case
where the Max Shooter isn"t superior.
So one game is completely changed by the adapter and one is
built too much around a standard controller to benefit from it.
Next up is the PS2 and Socom II; let"s see how the PS2 version
of Max Shooter fairs.
Socom II
Once again I connected the keyboard and mouse to the adapter,
plugged it into the PS2, and immediately got a good connection.
I surfed through the menus with ease and entered an online game.
This time around there is a preset available for the actual game
I"m playing. I loaded up the preset and was pleasantly surprised
to find the preset layout to be perfect for Socom gameplay.
It felt good and worked just as well as it did in Halo 2. I
don"t play a lot of Socom but I found myself playing quite a bit
in this setup as I could never get into using the PS2 controller
for FPS gameplay.
With the large amount of customization, the ease of use, and the
low price this adapter is really worth every penny. If you
really want an advantage in games like Halo 2 or just want to
try a new controller setup I would definitely recommend picking
the Max Shooter.
Pros
* Plug and Play * Customization and presets * Low price
Cons
* Lack of new title presets
Overall Score 9.5
About the author:
Jeromy is the webmaster of http://www.gamebrink.com/
GameBrink.Com Import Video Game Compare.
Author : Jeromy Site : www.goarticles.com
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